Call My Bluff
Call My Bluff
Call My Bluff is a dice bluffing game for 2–6 players. Each player hides their dice under a cup — only you can see your own. Your job is to bid boldly on what you think the combined dice show across all cups, then decide whether the next bidder is telling the truth or pushing their luck. The last player with dice wins.
Goal
Be the last player still holding dice. Every failed challenge (or over-ambitious bid) costs someone dice. Lose your last die and you’re out.
Setup
Each player begins with 5 dice, hidden under their cup. Only you can see your own dice. A random player opens the bidding.
On Your Turn
You have two options: Raise the bid or Call the Bluff.
- Raise the bid — advance to a higher space on the board track, choosing a quantity and die face. Each space specifies how many dice of a given face you are claiming exist across all cups combined. Stars (★) count as wild: they add to any numbered-face bid.
-
Call the Bluff — challenge the previous bid. All dice are
revealed and counted.
- Too High: the bidder loses dice (one for each excess).
- Too Low: the challenger loses dice (one for each shortfall).
- Exact: every other player loses 1 die. Any player with only one die remaining is protected and keeps it.
Board Track
The board track has 30 spaces: 20 numbered-face spaces and 10 star spaces, interleaved in increasing order. Each space shows a quantity and face; you must always move forward to a higher (or equal-quantity, higher-face) position on the track. Star spaces require a star bid, which counts only ★ dice.
Stars (★)
On any numbered-face bid, stars count toward the total — a ★ acts as any number. When you bid specifically on stars, only actual ★ dice are counted (no wild effect).
The Great Re-Roll
After each bid, if you still have 2 or more hidden dice, you may invoke the Great Re-Roll. Select at least one of your hidden dice to reveal publicly — those dice are locked face-up for all to see. The rest of your hidden dice are re-rolled for fresh (still hidden) values. You must reveal at least 1 die and keep at least 1 hidden. After the re-roll, bidding passes to the next player.
Winning
When a player loses their last die they are eliminated. Play continues until only one player remains — that player wins the game.
Open games
| ID | Scenario | Players | Description | Created | |
|---|---|---|---|---|---|
| No open games. | |||||
Finished games
| ID | Scenario | Players | Description | Finished | Result | |
|---|---|---|---|---|---|---|
| 17 | Standard | JeffreyC, Cloudy | xxx | 13 days ago | View |
